> For the complete documentation index, see [llms.txt](https://docs.hangmanclash.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.hangmanclash.com/hangman/metagame/leaderboards-+-rewards.md).

# Leaderboards Rewards

Like any competitive game, Hangman Clash includes a **Leaderboard System**, divided into weekly, monthly, and event-based intervals.

<figure><img src="/files/PQRjPl7rznpQHvVpLadb" alt=""><figcaption></figcaption></figure>

At the beginning of each interval, fresh leaderboards are created *per-cohort* and *per-bracket*. Per-cohort means that instead of one large leaderboard, we segment users into smaller groups (25 - 50), each of which having their own leaderboards. This lets us reward many more players.

These leaderboards track performance across the duration. At the end of the duration, say the end of the week, the top spots are given special rewards.

On-chain, competitive players are awarded various sets of on-chain rewards: primarily [$MOVE](https://www.coinbase.com/price/movement). Additionally, we may also award [One-off and Rotational NFTs](/hangman/roadmap/one-off-and-rotational-nfts.md). They may also be granted bonus, on-chain currency that can be used for entry-fees. Monthly leaderboard winners may win these items and additionally, may win either Spyre or Hangman Governance Token. This is described in the Spyre roadmap.
