Metagame
Hangman Clash is designed with multiple, concentric game loops to engage players at different stages of the play, or with different play-styles.
Free Brackets aim to be sticky for initial players, while providing a rewarding casual play experience.
Paid Brackets are designed to pay out for longer term competitive play.
A player's Skill Rating is used as matchmaking criteria and leaderboard incentives.
Weekly and monthly Leaderboards reward players with on-chain incentives for skilled engagement over longer periods of time.
While leaderboards award skilled players, Raffles reward players for grinding the game. Win or lose, Raffle Tickets are earned and can be submitted in regular drawings.
Awards players for engaging with the game in novel ways: social engagements, events, and other activations.
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